Thanks so much for the interview. Let's start at the beginning: What got you into illustration and design?
I
got into drawing early on via making comics, which was an early
passion, and I drew my way through school quite literally – I used to
have a drawing pad on my knees in class while dutifully taking notes on
my desk! But this was Beirut in the 90's and there were no opportunities
to learn and practice this professionally at the time, so I almost went
into sciences instead.It's at the very last minute, when it was time to send in my university application, that I learned of the existence of graphic design, then a newly available major in the country. This was just a couple of years after the arrival of the internet, as well, so the two together got me into this whole new world of creating for a living. If I had been born two years earlier, I'd have gone down a different path before these opportunities appeared.

Who or what are your main sources of inspiration (either now or overall, over the years)?
I
so dread this question! It's so difficult to answer, everything
inspires me. Sometimes truly random things, such as a traffic incident
that inspired a whole book. Ethnography, animals, cooking, and baking make me want to draw. 

Did you study art or are you self-taught? Has this impacted the style of tutorials you've done for Tuts+ in any way?
A
mixture of both, depending. I majored in graphic design, which equipped
me with a host of skills, but I taught myself drawing, illustration,
and comics from a young age and that impacts how I teach them, not being
myself molded by a given approach.Similarly, I went on to study calligraphy with a master, but this was old-style apprenticeship: no course, just intensive and varied work, so when it came to teaching it (as I will do on Tuts+ presently), I had to develop my own course structure and it brings together both my calligraphic and typographic backgrounds. And I still study now, when a specialized course comes up (such as working with gold), with specialized tutors.


Your
tutorials on Tuts+ are focused on anatomy and figure work. Your
tutorials outside of the site are also focused on foundation
drawing/basics. What led you to focusing on the building blocks of
illustration and design when creating tutorials for others?
This
would be due to the fact I began creating them on deviantART, which is a
hotbed of aspiring artists, and I found we were all suffering from a
lack of resources. There were books to learn to draw people, but they
all seemed to be classics that were way too aged or complicated to help
me in my time (save for Jack Hamm's, which I would still recommend), and
in any case they were only accessible to those who could buy
them. There were of course a lot of tutorials for the basics online, but
most of them a waste of space, either really mediocre or covering too
little to be any use.

A
lot of your work seems to be focused on culture (either your own or
others you enjoy). What brought about that focus? What messages are you
keen on sending to viewers and readers in exploring these cultures?
I've
traveled a lot, backpacking by myself through parts of the world where
western culture has only had minimal impact so far. I'm very interested
in traditional cultures, including mine which has sadly been largely
suppressed by precocious westernization. They are far richer and deeper
than this ultra-conformist society we no all live in.

Your
comic series, Malaak, is billed as “Lebanon’s first super hero comic”.
For those unfamiliar (myself included) with the series, what is it about
and what inspired you to create it?
The first and only!
Malaak is set in a Lebanon that's perpetually at war (as it has been
since before I was born), and the land's ancient guardians are so out of
their depth they send one of their own in the shape of a human child to
find out the cause of the war and put an end to it.


What is your creative process like?
It
always starts on paper. I have a slew of various sketchbooks and I
always carry at least one with me. Ideas get scribbled, then sketched
out more fully, and I go from there. If it's illustration, I typically
scan the sketch in, make further modifications I need (such as resizing
or repositioning), then print it out, and ink it on tracing paper. Then
it can be scanned again for coloring.


What
programs and tools do you use in creating your work? Anything you're
especially fond of that you'd like to recommend to readers?
A
ball-point pen on paper is the beginning of all my work. An A5 [5.8" x
8.3"] sketchbook is my ideal size for this kind of thing, small enough
to fit into my handbag but not so small it cramps my sketching. When
you're at the idea or first visuals stage, you don't want anything to be
distracting or in the way. You don't want to worry about misusing good
paper, about pencils smudging, a stylus writing too slow, etc. You don't
want to have to be sitting up at your computer desk, either. I do all
my thinking work well away from my work space, either in coffeeshops or
on the Tube. The informality helps the ideas come out.
For real work, I use so many materials, but my best friends are tools I bought in '97 (!) when starting university: a professional-grade mechanical pencil, a good ruler, a cutting edge, and a very good compass. For inking, I use Faber Castell Ecco Pigment pens and brush pens I picked up in Japan.

Are you a freelancer, contract worker, or in-house employee? Is illustration/design your full-time gig?
I'm
self-employed as an artist and occasionally do freelance work and
various commissions. I'm a full-time artist but my focus is on
calligraphy, and illustration is only a small part of what I do now – I
mostly do it for pleasure and for my own products, more rarely for
clients.
What's your typical work day like? How about your work space? Can you give us an insight into how and where you work?
I
don't actually have a typical work day, it all depends on whether I
have a deadline or am following my own inspiration. If I'm in a busy
production period, I wake up, do my yoga and meditation, then get to
work with a cup of tea. A couple of hours later I pause for breakfast
and get back to work till lunchtime, where I take a longer break to cook
lunch. I get most of the work done in the morning because in the
afternoon I usually start to flag, so I leave work that requires less
focus for that time of day, and I may do it while listening to an
audiobook or other entertainment. I never work overtime for clients, but
I may stay up late working on something of my own, if I'm really
excited about it. I have a daylight lamp that allows me to paint late
into the night if I feel the drive.
What words of advice do you have for emerging artists who wish to engage in illustration, design, and story-telling as you have?
Don't
try to be anyone else. Don't try to be original at all costs, either.
Ideas that come spontaneously and unlooked-for are usually the best:
follow them. Don't become the slave of a specific style or tool. And if
you can go to art school, do so, it'll get your foot in the door –
otherwise you have to realize there's a lot of competition out there and
it's hard to get noticed. Never delude yourself into thinking being an
artist means you don't have to be practical – watch your finances, take
breaks, eat well, balance work that inspired you and work that pays the
bills, don't under-or oversell yourself, don't work overtime. Have a life, always. And be humble. Being an artist is a gift.
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